The best of innovation

architecture

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The needs of every project are different, but they are all systems that need to be designed and build in a way that makes them work well, in the short and long run. Innovation architecture is the process of collecting and distilling information into a project design that can evolve over time but always keeps a direct link between large-scale project goals and day-to-day business.

Our collaborations with clients can be long-term or short-term, from 2+ hr workshops on specific objectives to year long designs taking the first ideas all the way to fully built projects. All our work is fully online - no matter how scattered our clients and their teams are around the globe, we can be there.

1. Mapping ecosystems

Every new project starts with and idea, and an ecosystems that idea needs to fit into. Who are potential target audiences, what does the market look like, what supplies does the project need; exploring all this can get messy really quickly.

With innovative architecture our clients can significantly speed up the process and collect, visualise and in front of all sort all this new information, so it's easy to understand, and use. 

The outcomes of these sessions are not only comprehensive maps of the project ecosystem, they can be used as the basis for value propositions, market reports, traditional business models and more.

Live blueprint - Ecosystem mapping timel
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Every project has a niche in a wider ecosystem that it fits into. The better the fit, the better the project can deliver - to customers, clients, partners, the wider public, whoever. The trick is that this does not have to be a passive process. Innovation architecture helps to design both the project and its niche; through the design of supply chains, choice of collaborations, as well as the design of operations, teams and delivery structures - the Who, Why, and What for organisational charts, supply chain diagrams, department structures, etc. This way, a project can grow and evolve with its niche together, and deliver diverse sets of benefits. 

2. Designing project and niche

Every project has a niche in a wider ecosystem that it fits into. The better the fit, the better the project can deliver - to customers, clients, partners, the wider public, whoever. The trick is that this does not have to be a passive process. Innovation architecture helps to design both the project and its niche; through the design of supply chains, choice of collaborations, as well as the design of operations, teams and delivery structures - the Who, Why, and What for organisational charts, supply chain diagrams, department structures, etc. This way, a project can grow and evolve with its niche together, and deliver diverse sets of benefits. 

Live blueprint - Designing project and n
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4. Designing feedback loops

The beauty (and curse?) of any innovative project is that the innovation and evolution never ends. Things can always change, and these days they may do so fact, and with a high impact. How can a project deal with that?

This part of innovation architecture is about designing feedback loops and long-term response structures into a project that enable it to anticipate and/or respond to major shifts in its ecosystem; maybe even turning chaos into opportunity.

These structures are sometimes overlooked - why bother continuously re-evaluating the system if everything runs smoothly? Fair point, but so it this: You can always tell who's skinny dipping when the tide goes out.

Live blueprint - Feedback loops timelaps
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3. Scaffolding

Between the Nothing and Everything of a project there are a thousand tiny steps that need to be a lot less abstract and a lot more down to business.

Innovation architecture helps to draw up what milestones are needed, what need to happen when, which dependencies need to be considered, whether there'll be prototypes, what about investors, how far ahead does the planning need to go - this is all scaffolding that will keep the project on course, and it easily translates into Gantt charts, work breakdown structures, team goals, etc. Whichever is best for the teams to work with.

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